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OpenSceneGraph and Polyvox | 2 |
6323 |
Tue Nov 27, 2012 10:46 am |
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about loadVolumeRaw | 5 |
7278 |
Wed Oct 31, 2012 4:50 pm |
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Rendering Multiple Materials | 5 |
6556 |
Wed Oct 31, 2012 9:03 am |
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PolyVox and Ogre3D | 51 |
37804 |
Tue Sep 25, 2012 9:02 am |
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I am writing my own little voxel thingie and have a question | 2 |
4560 |
Tue Sep 18, 2012 6:49 pm |
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Hole with decimator | 6 |
6176 |
Sun Sep 02, 2012 7:43 am |
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procedural trees over procedural terrain | 9 |
7296 |
Fri Aug 24, 2012 9:05 am |
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paging smooth blocks | 3 |
3858 |
Wed Aug 15, 2012 8:15 pm |
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How to get the nearest voxel from a 3d point ? | 3 |
4829 |
Mon Aug 13, 2012 6:10 pm |
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Mesh decimation in PolyVox | 19 |
12680 |
Wed Aug 08, 2012 1:04 pm |
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still making a game using polyvox | 3 |
3509 |
Tue Aug 07, 2012 7:52 am |
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[Help] Step by step, from Blender to Polyvox | 2 |
3342 |
Tue Jul 24, 2012 3:12 pm |
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Comparing Vector3DInt32 fails? | 1 |
3026 |
Sat Jun 09, 2012 6:53 am |
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Moved: Using Directx and PolyVox | 1 |
2913 |
Thu Apr 12, 2012 6:13 pm |
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9 |
7687 |
Sun Apr 08, 2012 3:29 pm |
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Really cool map generation which can go well with PolyVox | 6 |
5550 |
Tue Apr 03, 2012 3:42 pm |
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uint8_t and density | 5 |
4488 |
Mon Apr 02, 2012 8:34 pm |
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PolyVox on mobile devices? | 1 |
2406 |
Wed Mar 14, 2012 11:42 am |
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So long since I been here | 2 |
2618 |
Fri Mar 09, 2012 7:12 pm |
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Absence from the forums: 5th-8th March | 3 |
3428 |
Thu Mar 08, 2012 9:22 am |
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some question about state of art in voxel rendering. | 11 |
7231 |
Fri Feb 10, 2012 8:38 am |
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Our RSS feed has moved | 2 |
2786 |
Thu Jan 26, 2012 9:45 am |
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Castle Story, give this up coming voxel using game a look. | 7 |
5227 |
Mon Jan 09, 2012 3:59 pm |
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Octree based voxel implementation | 16 |
12384 |
Fri Dec 23, 2011 12:32 pm |
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Forum avatars | 0 |
12569 |
Thu Dec 15, 2011 6:37 pm |
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