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Topics | Author | Replies | Views | Last post | |||
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Cubiquity pixel artifacts | 3 |
9498 |
Sat May 26, 2018 9:06 pm |
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Cubiquity / OpenGL creating/loading VDB | 3 |
4981 |
Wed Apr 18, 2018 7:06 pm |
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Guide to Building Cubiquity | 2 |
4580 |
Thu Dec 07, 2017 1:02 am |
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Cubiquity functions | 1 |
4336 |
Wed Sep 13, 2017 10:01 pm |
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Optimizing scrolling engine | 9 |
8261 |
Tue Jul 25, 2017 11:14 pm |
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Multiple volumes and mesh renderer | 2 |
4733 |
Tue Jul 18, 2017 7:15 am |
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Trying to get a unity3d-cubiquity app on linux to work... | 7 |
7034 |
Thu May 25, 2017 5:27 am |
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Don't generate VDBs | 3 |
5368 |
Sat May 13, 2017 8:16 am |
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Randow spawn | 1 |
4238 |
Wed May 03, 2017 7:10 am |
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Beginners Guide To Cubiquity In Unreal | 1 |
4517 |
Sat Mar 04, 2017 11:28 pm |
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A Fast Voxel Traversal Algorithm | 1 |
4497 |
Sun Feb 19, 2017 8:36 am |
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IOS and Android support is planned? | 3 |
7227 |
Thu Jan 19, 2017 11:12 pm |
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Voxel size. | 1 |
4540 |
Fri Dec 09, 2016 12:09 am |
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Strange behavior in Cibiquity | 1 |
4562 |
Sat Nov 12, 2016 7:05 pm |
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Smooth terrain using 2D noise | 1 |
4792 |
Thu Oct 13, 2016 7:42 pm |
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Cubiquity and Ambient Occlusion problem | 12 |
11430 |
Mon Oct 10, 2016 5:39 pm |
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SanquiryVoxel ( Procedural Generation ) with cubiquity | 2 |
5362 |
Wed Sep 28, 2016 1:00 am |
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Creating coloredCubes terrain from code in unity3d | 5 |
7955 |
Sat Sep 24, 2016 12:10 am |
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Changing the floor base? | 1 |
4418 |
Wed Sep 21, 2016 9:24 pm |
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Wait for terrain generation | 1 |
4788 |
Mon Jul 11, 2016 6:58 am |
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How to reduce the voxel size in volume terrain? | 1 |
4557 |
Mon Jul 11, 2016 6:55 am |
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Light and Shadows | 3 |
5622 |
Tue Jul 05, 2016 7:33 pm |
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Aos vxl not being imported | 1 |
4889 |
Sun May 15, 2016 8:44 am |
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Strange artifacts when removing from terrainvolumes | 4 |
6611 |
Sat May 14, 2016 10:41 pm |
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ProcessVDB | 3 |
9384 |
Thu Oct 29, 2015 11:05 pm |
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