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Topics | Author | Replies | Views | Last post | |||
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Ogre camera raycast woes | 3 |
3124 |
Fri Jan 27, 2012 9:08 am |
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Rendering different Materials | 10 |
6027 |
Thu Jan 26, 2012 2:28 pm |
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Infinite volumes with LOD | 9 |
4821 |
Wed Jan 25, 2012 10:18 am |
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Status of Swig bindings? | 3 |
2387 |
Tue Jan 24, 2012 5:14 pm |
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Handling Large Worlds with LargeVolume | 2 |
2122 |
Mon Jan 23, 2012 9:49 pm |
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GCCXML | 1 |
2151 |
Sun Jan 15, 2012 9:46 am |
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Mini optimization in Raycast | 1 |
1869 |
Fri Jan 13, 2012 10:29 pm |
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Surface Extraction Development <- All Coders Apply here | 8 |
6161 |
Wed Jan 11, 2012 4:00 pm |
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CubicSurfaceExtractor assert in addVertex | 2 |
2305 |
Sat Jan 07, 2012 11:53 am |
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Iteration over all Positions in Region | 5 |
3014 |
Tue Jan 03, 2012 9:23 am |
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First Steps with Ogre and CubicSurface | 10 |
5492 |
Wed Dec 21, 2011 4:51 pm |
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Empty Regions | 8 |
3714 |
Sat Dec 10, 2011 5:30 pm |
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Some questions about the Thermite and PolyVox . | 2 |
2114 |
Sat Dec 10, 2011 1:08 am |
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Moved: Material woes | 11 |
7915 |
Sun Dec 11, 2011 5:10 pm |
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fixing one texture seam problem for cubic type games | 11 |
7188 |
Sun Dec 04, 2011 8:31 pm |
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Moved: Help with Region Borders - demonstrates t-junction problem? | 6 |
4566 |
Sat Dec 03, 2011 7:24 pm |
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Plans for new snapshot and compiler warnings? | 4 |
2646 |
Tue Nov 29, 2011 8:20 am |
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Using raycasts | 8 |
3809 |
Sat Nov 19, 2011 3:06 am |
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irrsurfaceextractor, surface extractor for Irrlicht meshes. | 3 |
2739 |
Fri Nov 11, 2011 11:29 pm |
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Threads and LargeVolume Paging | 12 |
6921 |
Sat Oct 22, 2011 11:01 pm |
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Polyvox API (one more about SWIG) | 10 |
5673 |
Sun Oct 16, 2011 10:06 pm |
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Wish List item | 9 |
4850 |
Thu Oct 06, 2011 9:59 pm |
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wavelet rasterization of a volume and marching cubes | 3 |
2693 |
Tue Oct 04, 2011 10:47 pm |
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Problem with wrapping PolyVox for C# | 28 |
11542 |
Tue Sep 27, 2011 6:18 am |
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Accessing a volume's voxels | 1 |
1991 |
Mon Sep 26, 2011 5:51 pm |
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