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How many materials can a voxel have? | 16 |
7445 |
Sat Sep 24, 2011 10:34 am |
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Get hit face from raycast | 12 |
5975 |
Tue Sep 20, 2011 10:43 pm |
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T-Junction: cubic surface extractor with decimation | 1 |
2050 |
Sun Sep 18, 2011 11:53 am |
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Ignore certain kind of materials during mesh generation | 6 |
3155 |
Sun Sep 18, 2011 11:43 am |
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Not sure how to compile PolyVox for C# | 2 |
2517 |
Tue Sep 13, 2011 3:12 pm |
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Some General Questions | 4 |
2722 |
Mon Sep 05, 2011 9:20 pm |
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PolyVox and a Minecraft-esque Game | 36 |
18615 |
Sun Sep 04, 2011 10:45 pm |
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Unresolved External Symbols | 24 |
11067 |
Sun Sep 04, 2011 8:06 pm |
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[Solved] Materials and Ogre | 11 |
7700 |
Mon Aug 29, 2011 9:02 pm |
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Surface Extractor Woes [solved] | 2 |
2371 |
Sun Aug 14, 2011 1:58 pm |
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Mapping Position to texture coordinates | 14 |
8276 |
Sat Aug 13, 2011 8:50 am |
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Towards a stable release and an SDK | 26 |
12798 |
Thu Aug 11, 2011 8:32 pm |
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Updating Strategies | 24 |
11358 |
Tue Aug 09, 2011 2:04 pm |
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Block world "minecraft" game | 1 |
2356 |
Sun Jul 31, 2011 7:41 am |
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SurfaceExtractor Parameter Error | 3 |
2556 |
Sun Jul 24, 2011 11:39 am |
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Qt compile errors using Cmake | 2 |
3870 |
Sun Jul 24, 2011 8:19 am |
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VolumeResampler and smooth LOD example. | 3 |
2746 |
Mon Jul 18, 2011 9:42 pm |
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My git clone with TorusVolume | 4 |
2764 |
Mon Jul 11, 2011 10:28 pm |
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Spatial Partitioning | 6 |
3514 |
Thu Jul 07, 2011 9:51 pm |
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why getIndices() always zero? I am using SurfaceExtractor | 15 |
6336 |
Tue Jun 28, 2011 6:53 pm |
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Decimation Optimization | 6 |
5288 |
Mon Jun 20, 2011 9:36 pm |
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New RawVolume class added to PolyVox | 0 |
12461 |
Sat Jun 18, 2011 11:03 am |
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Upper bounds questions | 29 |
13256 |
Thu Jun 16, 2011 4:08 am |
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How to use AmbientOcclusionCalculator to get AO effect? | 2 |
2803 |
Wed Jun 15, 2011 8:11 pm |
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Error link 2005: help! | 1 |
3251 |
Wed Jun 15, 2011 3:03 am |
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