It is currently Sat Aug 22, 2020 4:13 am


All times are UTC




Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: Procedural World blog
PostPosted: Thu Oct 13, 2011 6:10 pm 

Joined: Wed Sep 07, 2011 6:53 pm
Posts: 8
Using of loose atmosphere, if someone don't know this blog yet - http://procworld.blogspot.com/. It's quite inspirational for me.

So, generally - this guy is making completely procedural voxel world, that is extracted to meshes, via OpenCL dual-contouring (i'd love to see that in polyvox btw.).
One of his latest videos:
http://www.youtube.com/watch?v=3JmDjRqBbTI
It's not only about terrain:
Image
Image
Image
Nor geometry:
http://procworld.blogspot.com/2011_07_01_archive.html

I hope you like it.


Top
Offline Profile  
Reply with quote  
 Post subject: Re: Procedural World blog
PostPosted: Thu Oct 13, 2011 9:47 pm 
Developer
User avatar

Joined: Sun May 04, 2008 6:35 pm
Posts: 1827
Yes, this is a cool project :-) I've been following the blog for a while and hope we can see a demo at some point.

Regarding the Dual Contouring, I don't have any plans to implement it myself but it should be possible to add it as a new surface extractor.


Top
Offline Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Theme created StylerBB.net