David Williams wrote:
It sounds ok in principle. Is the problem that it won't compile, won't run, nothing happens, it crashes, etc?
Writing QuantizedColor(0,0,0,255) should be fine, but you could also try QuantizedColor(255,255,255,255) in case there is a bug somewhere...
Hi, the game wont start, it complains about my floats, and then it complains about my integers when I change them from float.
The problem is that I have no working example of how to do this I am afraid. I am not adept at C# yet. My cousin gave me a crash course but I still think in Java for some reason.
I just posted the code in hopes that you guys would see what I am trying to accomplish. Add voxel to another objects X,Y, and Z. My English is not so great.
I can think of quite a few different scenarios where this would be useful. A script we could see working would be nice.
I hope this does not seem like I am trying to con people into making code for me. I can pay for the time.
If someone in the community would like to make some money, I can pay you for a working example too.
* add voxel at a cube’s position
* remove a voxel from a cube position
* re-color existing voxel at cube’s position.
Working C# or Java scripts only please. I will make the scripts free to other users.
I have a feeling I have confused everyone. My English is really bad.