Admin Note: PolyVox/Thermite3D are under the ZLib license, no need to worry.Hi there!
I thought I'd come just around here again and see what happened while I wasn't here.
Actually I found pretty much cool stuff David added to polyvox, and when I can re-implement it into my engine (I sadly had to take it out because of a core-rewrite, my old code is still there, though) I'd like to have the new cool features like AmbientOcclusion (Which is also available for non-cubic worlds?).
So, now there was something which confused me. On the frontpage it says this:
Quote:
PolyVox is a game engine component which stores virtual environments using a volumetric representation. This differs from the more common surface representations in that it allows real time modification to be performed much more easily. PolyVox also handles the generation of triangles meshes so that the technology can be easily integrated into existing game engines. Like Thermite, it is released as open source software under the terms of the GNU Public License. For more details please see the overview of PolyVox here.
Wasn't it the zLib-License? Did you change it?
I would have to stay at my old version of it which I still have to use it if you did.
