Volumes Of Fun
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pre compiled sdk
http://www.volumesoffun.com/phpBB3/viewtopic.php?f=14&t=612
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Author:  crimson [ Wed Sep 10, 2014 1:48 pm ]
Post subject:  pre compiled sdk

hi

I need a big favour , I were wondering if anyone
here would be able to provide me with a vs2008 9
c++ pre compiled version of the libraries and dlls
for debug and release versions ,wich I could simply
link to my project ..

I am having difficulty compiling those ,I am not able
to download all the pre required software to
compile against ..

or if there's already one available please point me in
it's direction ..

Thank you in advance, and please tell me someone
could help me out with this :'(

I am going to try using it in ogre and other different
sdks etc..

jb

Author:  petersvp [ Wed Sep 10, 2014 3:01 pm ]
Post subject:  Re: pre compiled sdk

Add ALL *.cpps directly into your project and enjoy :)

Author:  kklouzal [ Wed Sep 10, 2014 3:04 pm ]
Post subject:  Re: pre compiled sdk

Polyvox is relatively simple to compile. You just need to use CMake to generate the project files. I'll go ahead and give you a step-by-step.

1. Download and extract to some local folder like "C:\PolyVox"
https://bitbucket.org/volumesoffun/polyvox/downloads

2. Download and install CMake.
http://www.cmake.org/download/

3. Open CMake-GUI

4. Click "Browse Source" and select the folder you created for PolyVox.

5. Click "Browse Build" and select the "build" folder which should be directly inside the previous selected folder.

6. Click "Configure" and select your version of Visual Studio.

7. Click "Finish" and if you've selected the correct compiler version the project will start to configure.

8. You should see a bunch of red in the what used to be a big empty white box. Configure these options as needed and press "Configure" again

8.A. I unchecked "ENABLE_BINDINGS", "ENABLE_TESTS", "ENABLE_EXAMPLES", and set the library type to "STATIC"

9. If after pressing "Configure" the second time all the red lines turned white, finally hit "Generate"

10. Go into the "Build" folder and you should now have a "PolyVox.sln" file which you can load up into Visual Studio!!

Author:  crimson [ Wed Sep 10, 2014 6:21 pm ]
Post subject:  Re: pre compiled sdk

hey thank you I am going to give these a try and get back to you ..

I thought I needed qt and boost and what not to compile against ?

Author:  David Williams [ Wed Sep 10, 2014 8:50 pm ]
Post subject:  Re: pre compiled sdk

crimson wrote:
I thought I needed qt and boost and what not to compile against ?


You only need qt for the examples and tests, and if you uncheck the flags that kklouzal suggested then these will not be built. You *might* need Boost as your compiler is quite old - to be honest I can't remember. You will certainly need to use the last official PolyVox release (0.2.1) for VS2008, and not the latest Git version of PolyVox.

Author:  crimson [ Thu Sep 11, 2014 9:35 am ]
Post subject:  Re: pre compiled sdk

well my main problem here is that I do not have
an Internet connection with a home line ,I am using
an iphone to connect through wifi for internet access
at this time , if I were to update to the newest vc ide
I would have to go to the local internet cafe and that
would cost me a lot of money simply to download
boost shipped with vc , if I had to separately download boost it would still be a very costly download ...

I just can't download over 1 gb just to compile the
libraries /dll , not that this is anyone's problem but
my own ,but If someone out here is kind enough
to help me out with a pre compiled library ,if it
would work without needing boost when I link
against the pre compiled version I would appreciate it ?

I hope I am not being a nagging newb here ,It really
gets me down when I need to update and download
so many things just to achieve something simple :-)

but I guess that's the standardised way these days .

Thanks .

jb

Author:  petersvp [ Thu Sep 11, 2014 11:45 am ]
Post subject:  Re: pre compiled sdk

Well, 0.2.1 should work with VS2008, and boost isn't that huge. CMAKE is also not that huge. Do not forget that you still can try adding all the CPPs in your project and set some defines that I stole from CMAKE files, so I can work and modify freely PolyVox in my project' scope. PolyVox is the cleanest ever C++ Lib that I seen, because of soooo feww dependencies. Imagine how AWFUL is to compile Ogre or Qt from scratch. And You DO NOT need Qt. However, Qt Creator is very,very,very good IDE for generic C++ programming so I prefer it over Visual Studio here.

If you have VS 2010 AND Qt 5.3 SDK, I can directly sent you a qmake pro file which compiles PolyVox 0.2.1 as part of your project, also, I can sent you original PolyVox 0.2.1 libs compiled with VS2010.

Still.... your internet is THE issue...

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