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Procedural World blog
http://www.volumesoffun.com/phpBB3/viewtopic.php?f=2&t=277
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Author:  shd [ Thu Oct 13, 2011 6:10 pm ]
Post subject:  Procedural World blog

Using of loose atmosphere, if someone don't know this blog yet - http://procworld.blogspot.com/. It's quite inspirational for me.

So, generally - this guy is making completely procedural voxel world, that is extracted to meshes, via OpenCL dual-contouring (i'd love to see that in polyvox btw.).
One of his latest videos:
http://www.youtube.com/watch?v=3JmDjRqBbTI
It's not only about terrain:
Image
Image
Image
Nor geometry:
http://procworld.blogspot.com/2011_07_01_archive.html

I hope you like it.

Author:  David Williams [ Thu Oct 13, 2011 9:47 pm ]
Post subject:  Re: Procedural World blog

Yes, this is a cool project :-) I've been following the blog for a while and hope we can see a demo at some point.

Regarding the Dual Contouring, I don't have any plans to implement it myself but it should be possible to add it as a new surface extractor.

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