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Procedural World blog http://www.volumesoffun.com/phpBB3/viewtopic.php?f=2&t=277 |
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Author: | shd [ Thu Oct 13, 2011 6:10 pm ] |
Post subject: | Procedural World blog |
Using of loose atmosphere, if someone don't know this blog yet - http://procworld.blogspot.com/. It's quite inspirational for me. So, generally - this guy is making completely procedural voxel world, that is extracted to meshes, via OpenCL dual-contouring (i'd love to see that in polyvox btw.). One of his latest videos: http://www.youtube.com/watch?v=3JmDjRqBbTI It's not only about terrain: Nor geometry: http://procworld.blogspot.com/2011_07_01_archive.html I hope you like it. |
Author: | David Williams [ Thu Oct 13, 2011 9:47 pm ] |
Post subject: | Re: Procedural World blog |
Yes, this is a cool project I've been following the blog for a while and hope we can see a demo at some point. Regarding the Dual Contouring, I don't have any plans to implement it myself but it should be possible to add it as a new surface extractor. |
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