yaxinhoo wrote:
whatever i select the opengl or dirextx , the window mode list is empty.
That's ok, it is the same for me. I just haven't got things set up properly yet. But you do need to choose a render system (try both of them) even though you can't select a resolution.
yaxinhoo wrote:
yes i can continue , but i got the error dialog quick , then the therimite crush . i can't see any render image.
As it is crashing you should have a look in your Ogre.html file in the logs directory.
But even if you get it all working, you will just see a black screen. The various demos (castle, terrain editor, etc) are not in Thermite any more. Each demo was in Thermite for just a short time wihle I was testing that feature.
yaxinhoo wrote:
i wan to developer a destructive world of game. in the world , i can define the object can destructive or not in my scene config files. i can define the object destructive type , such as wood, glass,chinese,etc. i hadn't experience in it , so i want to see any other code about it.
it's a same part of you editor . so i can't study it from you experience.
Ok, great, you can definitely stuty the code. And the PolyVox library can be very useful in crating the kind of game you describe.