Hi, I am using PolyVox volumes as the building blocks for a terrain system and having some problems aligning meshes.
Let me explain the problem by oversimplifying:
-Let's say that I have a 32x32x32 volume. Each of the 3 cases below, I extract using extents (0,0,0) and (31, 31, 31)
1. Volume completely filled from (0,0,0) to (31, 31, 31), both inclusive. Extract mesh.
The mesh is completely devoid of geometry.
2.Fill the volume b/w (0,0,1) and (31,31,30), both inclusive.
Extract mesh.
The mesh is extracted, but is missing the geometry at the edges in the x & y dimensions. See image:

3.Fill the volume b/w (1,1,1) and (30,30,30), both inclusive.
Extract mesh.
The mesh is extracted, but is 'rounded off' at the corners because of the interpolation in the extractor and also not at the exact boundaries. See image:

I think this is a behavior of the algorithm itself, but this is a problem because I need to align my terrain volumes (pages) next to each other. Even if the edge gap is plugged(by scaling the mesh for example), I still have the problem at the 8 corners.
How can I workaround this? Alternatively, what can I change in the polyvox code such that generation of geometry at the region edges also works? I have been looking at the code, but I ended up confusing myself
