Comments on: Voxeliens Linux port update – ABIs and compatibility http://www.volumesoffun.com/voxeliens-linux-port-progress-report-2/ Voxel-based games and technology Tue, 11 Aug 2020 06:19:17 +0000 hourly 1 https://wordpress.org/?v=4.9.3 By: jarope http://www.volumesoffun.com/voxeliens-linux-port-progress-report-2/#comment-774 Wed, 27 Jun 2012 20:07:01 +0000 http://www.volumesoffun.com/?p=850#comment-774 OOOOOOOoo this looks so good cant wait for it on linux.
I need to learn how to code this kind of stuff long live the voxel!

jarope

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By: David Williams http://www.volumesoffun.com/voxeliens-linux-port-progress-report-2/#comment-729 Tue, 19 Jun 2012 09:44:59 +0000 http://www.volumesoffun.com/?p=850#comment-729 Ah, ok. I thought maybe one of the skybox faces was missing or something 🙂

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By: Matt Williams http://www.volumesoffun.com/voxeliens-linux-port-progress-report-2/#comment-728 Tue, 19 Jun 2012 09:29:48 +0000 http://www.volumesoffun.com/?p=850#comment-728 Yes, it is certainly educational. The actual porting work is minimal compared to the distribution.

The white triangle in the lower left is just the window resize handle. Since I’ve set my windows to have a 0 pixel border there’s nowhere to put the handle so it put it over the corner of the window. Nothing to worry about 🙂

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By: David Williams http://www.volumesoffun.com/voxeliens-linux-port-progress-report-2/#comment-727 Tue, 19 Jun 2012 08:49:12 +0000 http://www.volumesoffun.com/?p=850#comment-727 Great work Matt! Even though we use cross platform libraries (Qt/Ogre/PolyVox) there’s clear quite a few challenges which need to be overcome to port the game. Very educational I think 🙂

P.s. What’s the white triangle in the lower right corner of the screenshot? Graphical artifact I should take a look at?

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