Hello,
To improve performance when editing a volume, i have created many volumes instead of one.
I want my final object to be smooth so i use the SurfaceExtractor + MeshDecimator.
The problem : SurfaceExtractor rounds the borders of each volume
![Sad :(](images/smilies/icon_e_sad.gif)
screeshoot :
![Image](http://s13.postimage.org/478vjfemd/Problem_polyvox.png)
I use SimpleVolume, and when i was searching for my problem, i saw the mention of pagination with LargeVolume. Using it instead of
tridimentional array of SimpleVolume will resolve the problem ?
(by the way, is there some example of LargeVolume pagination ?).
Or maybe the SurfaceExtractor must be change to something I don't know yet ?
Thanks for helping me
![Smile :)](images/smilies/icon_e_smile.gif)