Ok thank you.
First i did the "hacky-way":
ln -s /.../Mono/x86_64/libCubiquityC.so /.../Mono/x86_64/libCubiquityC
And it was fixed.
Then i looked into CubiquityDLL.cs:
I thought i will find something like
Quote:
if(linux) x=libCubiquityC.so
if(windows) x=CubiquityC.dll
But i found only:
Quote:
private const string dllToImport = "CubiquityC";
Changed to:
Quote:
private const string dllToImport = "libCubiquityC.so";
It works without a symlink.
In fact that linux tryes to load libCubiquityC.so and CubiquityC, i wonder why i didnt find a reference to libCubiquityC.so anywhere in CubiquityDLL.cs.
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When there will be informations about Cubiquity2? Will it have proper unity3d and linux support? My project relies on Cubiquity. I need to know if its a good idea to settle with. I dont need a free thing, i need a good one.
Another question: Im running unity3d on my vps in batchmode with nographics(that means there is no graphic device). Is cubiquity using any gpu stuff or will it work with only a cpu and applys this to Cubiquity2 too? (sorry its hard for me to ask this question because i dont know much about this topic currently, maybe you?)
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Thanks for fixing.
regards.