Development preview of Cubiquity for UE4

Just a quick notice for those who have been waiting on news of the Unreal Engine 4 integration of Cubiquity. Today I have released a pre-alpha development preview of the plugin.

Development is happening on GitHub under our new GitHub organisation. If you want to keep up-to-date with the latest developments, that’s the place to be. For information about how to test out the plugin, see the post on the Unreal Engine forums.

Do note that this is still a very early release which while functional is quite rough around the edges. Expect bugs and missing features but do let me know on the Unreal Engine forum post if you give it a try or of there are features want.

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About Matt Williams

Matt is Computer Officer at the University of Birmingham in the UK, providing support and management of computing resources for Particle Physics research. For Volumes of Fun he manages the website as well as looking after the build system, Linux porting and continuous integration for PolyVox. Follow him on Google+.

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